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	<title>Beep City &#187; NES</title>
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	<link>http://www.beepcity.com</link>
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		<title>Another Unlikely Hero</title>
		<link>http://www.beepcity.com/music/another-unlikely-hero</link>
		<comments>http://www.beepcity.com/music/another-unlikely-hero#comments</comments>
		<pubDate>Thu, 12 Aug 2010 13:16:14 +0000</pubDate>
		<dc:creator>Djinnocide</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[FuturNari]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Guest Release]]></category>
		<category><![CDATA[Mushroom]]></category>
		<category><![CDATA[Mushroom Kingdom]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Super Mario Bros.]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Video Game]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=972</guid>
		<description><![CDATA[Remember that time we took a hike through the outskirts of The Mushroom Kingdom and we got lost with only a gameboy to guide us? You kept complaining about my sense of direction and I kept insisting we were on the right path. Do you recall stumbling onto that meadow full of delicious fungi and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/08/474759901-1.jpg"><img class="alignnone size-medium wp-image-973" title="474759901-1" src="http://www.beepcity.com/wp-content/uploads/2010/08/474759901-1-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p>Remember that time we took a hike through the outskirts of The Mushroom Kingdom and we got lost with only a gameboy to guide us? You kept complaining about my sense of direction and I kept insisting we were on the right path. Do you recall stumbling onto that meadow full of delicious fungi and eating entirely too much? You always were a glutton. How about that bouquet of flowers I picked for you that enabled you to throw fireballs at will? That was neat. I think my favorite part was how we saved the entire population of Mushroom Kingdom from the clutches of that weird turtle/dragon guy. Good times.</p>
<p><em>Today we welcome FuturNari to our bustling metropolis with his latest E.P. Another Unlikely Hero. Click the link to download and enjoy the music!</em></p>
<p><a href="http://www.beepcity.com/wp-content/plugins/download-monitor/download.php?id=6"><span style="color: #ff00ff;">Another Unlikely Hero</span></a> [21.8MB.zip]</p>
<p><strong>TRACK LISTING:</strong></p>
<p>1. <a href="http://www.beepcity.com/wp-content/uploads/2010/08/01-Breaker-Of-Bricks.mp3">Breaker of Bricks</a> 02:08</p>
<p>2. <a href="http://www.beepcity.com/wp-content/uploads/2010/08/02-Devourer-Of-Mushrooms.mp3">Devourer of Mushrooms</a> 02:20</p>
<p>3. <a href="http://www.beepcity.com/wp-content/uploads/2010/08/03-Conjurer-Of-Fire.mp3">Conjurer of Fire</a> 01:49</p>
<p>4. <a href="http://www.beepcity.com/wp-content/uploads/2010/08/04-Saviour-Of-Toadstools.mp3">Saviour of Toadstools</a> 02:41</p>
<p></br></p>
<div><em>Special thanks to: </em><em>Hannes Pasqualini &#8211; Cover Design (<a href="http://www.papernoise.net/" target="_blank">www.papernoise.net</a>), </em><em><span style="font-family: arial, sans-serif;"><em>Johan Kotlinski, </em></span></em><em><span style="font-family: arial, sans-serif;"><em>Alex Mauer </em></span></em><em><span style="font-family: arial, sans-serif;"><em>and Zach Doney.</em></span></em></div>
<p>
</br></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>The Birth &amp; Liberation of Chicken George</title>
		<link>http://www.beepcity.com/music/the-birth-liberation-of-chicken-george</link>
		<comments>http://www.beepcity.com/music/the-birth-liberation-of-chicken-george#comments</comments>
		<pubDate>Wed, 07 Jul 2010 18:09:49 +0000</pubDate>
		<dc:creator>Moldilox</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[chicken george]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Drifting Classroom]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[kazuo umezu]]></category>
		<category><![CDATA[manga]]></category>
		<category><![CDATA[Milky Tracker]]></category>
		<category><![CDATA[Moldilox]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Spooky]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=943</guid>
		<description><![CDATA[From the very same team that brought you the hit Famicom adaptation of The Drifting Classroom comes an 8-bit take on another Kazuo Umezu manga, Fourteen. This monsterpiece—which follows Chicken George as he grows from a sentient pile of chicken flesh to a full-sized creature who absorbs and implements all of our scientific knowledge in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/02/chickengeorgecart.png"><img class="aligncenter size-full wp-image-562" title="chickengeorgecart" src="http://www.beepcity.com/wp-content/uploads/2010/02/chickengeorgecart.png" alt="" width="331" height="375" /></a></p>
<p>From the very same team that brought you the hit Famicom adaptation of <a href="http://www.beepcity.com/music/the-drifting-classroom">The Drifting Classroom</a> comes an 8-bit take on another Kazuo Umezu manga, Fourteen. This monsterpiece—which follows Chicken George as he grows from a sentient pile of chicken flesh to a full-sized creature who absorbs and implements all of our scientific knowledge in the most twisted way imaginable—debuted in Big Comic Spirits in 1990, and could possibly be the master&#8217;s most mental work yet.</p>
<p>If you want to read about the specific insanity of Umezu&#8217;s Fourteen, <a href="http://theeasternstandard.blogspot.com/2009/07/kazuo-umezu-introduces-chicken-george.html">here</a> is as good a place as any. Unlike The Drifting Classroom, you won&#8217;t find much information awaiting you on Wikipedia. Details on the game are equally scant, though a few tracks from the rare soundtrack were recently unearthed.</p>
<p>&#8220;The Birth of Chicken George&#8221; and &#8220;The Liberation of Chicken George&#8221; follow the first and second stages, respectively. The first finds the player controlling the lump that will become Chicken George, maneuvering past scientists in the lab, and eventually making it toward a series of computer terminals while fighting off attackers and growing piece by piece. Stage two has George free at last, and running rampant through a zoo filled with scientific horrors, releasing them all and unleashing them on the unprepared masses.</p>
<p>Enjoy, and hope that one day we can play this Japanese classic once and for all. Perhaps by the time the manga is translated and licensed for North America&#8230;</p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/02/01-The-Birth-of-Chicken-George.mp3">01 The Birth of Chicken George</a></p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/02/02-The-Liberation-of-Chicken-George.mp3">02 The Liberation of Chicken George</a></p>
<p>Created by Moldilox using <a href="http://milkytracker.org">Milky Tracker</a> (OSX)</p>
<p><em>Special thanks to Ryan Sands of <a href="http://samehat.blogspot.com">Same Hat</a>; pretty sure it was <a href="http://samehat.blogspot.com/2009/01/omg-run-its-chicken-george.html">this post</a> that originally introduced me to Fourteen!</em></p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>Halcyon Hills</title>
		<link>http://www.beepcity.com/music/halcyon-hills</link>
		<comments>http://www.beepcity.com/music/halcyon-hills#comments</comments>
		<pubDate>Sat, 12 Jun 2010 04:58:43 +0000</pubDate>
		<dc:creator>Moldilox</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[beast blaster]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[halcyon hills]]></category>
		<category><![CDATA[Milky Tracker]]></category>
		<category><![CDATA[Moldilox]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=919</guid>
		<description><![CDATA[Had Beast Blaster been domesticated closer to its Japanese debut it would no doubt be a highly coveted classic today. However, the port took so long that it was nearing the end of the NES&#8217;s life when it finally came out, though fans &#8220;in the know&#8221; still consider themselves the fortunate few. Beast Blaster is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/06/beastblaster.png"><img class="aligncenter size-full wp-image-920" title="beastblaster" src="http://www.beepcity.com/wp-content/uploads/2010/06/beastblaster.png" alt="" width="331" height="375" /></a></p>
<p>Had Beast Blaster been domesticated closer to its Japanese debut it would no doubt be a highly coveted classic today. However, the port took so long that it was nearing the end of the NES&#8217;s life when it finally came out, though fans &#8220;in the know&#8221; still consider themselves the fortunate few. Beast Blaster is a lighthearted action/platformer on the surface, but there&#8217;s incredible depth beneath, as well as some startlingly violent boss battles that clash magnificently with the stages that precede them.</p>
<p>Take this track for instance. Halcyon Hills, an early stage, is bright and colorful. Sure, stomping about in the grass and flowers are killer robots that want our hero Ace&#8217;s head, but it&#8217;s otherwise cheery, taking full advantage of the system&#8217;s palette. However, once its two levels are cleared, Moxy Bulboom slams down from the sky, turning the grass red. What follows is a fight that sends flesh flying, as the only way Ace knows to best a beast is bloody blasting.</p>
<p>Shake those dark thoughts for now, though, and come along with us on a saccharine sonic journey.</p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/06/Halcyon-Hills.mp3">Halcyon Hills</a></p>
<p>Created by Moldilox using <a href="http://www.milkytracker.net/">Milky Tracker</a> (OSX)</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Getting Noisy With The New Wave of Chip Music</title>
		<link>http://www.beepcity.com/interviews/getting-noisy-with-the-new-wave-of-chip-music</link>
		<comments>http://www.beepcity.com/interviews/getting-noisy-with-the-new-wave-of-chip-music#comments</comments>
		<pubDate>Wed, 02 Jun 2010 17:18:48 +0000</pubDate>
		<dc:creator>Djinnocide</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[Anamanaguchi]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Explosions In The Sky]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Noisewaves]]></category>
		<category><![CDATA[Post Rock]]></category>
		<category><![CDATA[Pterodactyl Squad]]></category>
		<category><![CDATA[Shoegaze]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=899</guid>
		<description><![CDATA[Shawn and Ryan are collectively doing something a little different with chip music than some of you may be accustomed to. Through Noisewaves and their self-titled debut EP released this year on Pterodactyl Squad, these fine fellows have crafted an appropriately airy mix of shoegaze rock and the game-like chip stylings we&#8217;ve all grown to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/06/noisewavesfront.png"><img class="alignnone size-medium wp-image-890" title="noisewavesfront" src="http://www.beepcity.com/wp-content/uploads/2010/06/noisewavesfront-300x300.png" alt="" width="300" height="300" /></a></p>
<p><em>Shawn and Ryan are collectively doing something a little different with chip music than some of you may be accustomed to. Through Noisewaves and their self-titled debut EP released this year on Pterodactyl Squad, these fine fellows have crafted an appropriately airy mix of shoegaze rock and the game-like chip stylings we&#8217;ve all grown to know and love. It&#8217;s both familiar and fresh, so we sat down with Shawn to discuss how Noisewaves came about, what influences their style, and what&#8217;s in the future for the pair down the road.</em></p>
<p><em><span style="font-style: normal;"><a href="http://www.beepcity.com/features/noisewaves-self-titled-e-p"><span style="color: #ff00ff;">More&gt;&gt;&gt;</span></a></span></em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Goblin Sack Race &amp; Thimblerigger</title>
		<link>http://www.beepcity.com/music/goblin-sack-race-thimblerigger</link>
		<comments>http://www.beepcity.com/music/goblin-sack-race-thimblerigger#comments</comments>
		<pubDate>Sat, 29 May 2010 14:32:24 +0000</pubDate>
		<dc:creator>Moldilox</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Milky Tracker]]></category>
		<category><![CDATA[Moldilox]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Very Quest]]></category>
		<category><![CDATA[very quest iv]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=873</guid>
		<description><![CDATA[Everyone knows and loves the Very Quest series. You may recall we posted one of the most beloved themes in Very Quest II, &#8220;Cave Visitors&#8221;, at the very beginning of Beep City. The series certainly didn&#8217;t slack down the line. Much like Square Enix&#8217;s venerable Final Fantasy series in popularity (though more of an action-RPG [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/05/veryquestiv.png"><img class="aligncenter size-full wp-image-874" title="veryquestiv" src="http://www.beepcity.com/wp-content/uploads/2010/05/veryquestiv.png" alt="" width="331" height="375" /></a></p>
<p>Everyone knows and loves the Very Quest series. You may recall we posted one of the most beloved themes in Very Quest II, &#8220;Cave Visitors&#8221;, at the very beginning of Beep City. The series certainly didn&#8217;t slack down the line. Much like Square Enix&#8217;s venerable Final Fantasy series in popularity (though more of an action-RPG at its core), Very Quest spawned numerous sequels, and one of the best was without a doubt Very Quest IV: The Mystic Throne.</p>
<p>VQIV is most notable for having more minigames than any other entry in the series, truly fleshing out the mystical world of Verania. Two fondly recalled classics are Goblin Sack Race, which is more or less self-explanatory, and Thimblerigger, a true to life game of chance more commonly known as the fraudulent shell game. You may find yourself humming along instantly as you jam their themes below!</p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/05/Goblin-Sack-Race.mp3">Goblin Sack Race</a></p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/05/Thimblerigger.mp3">Thimblerigger</a></p>
<p>Both songs created by Moldilox using <a href="http://www.milkytracker.net/">Milky Tracker</a> (OSX)</p>
]]></content:encoded>
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		<title>Party in the Palace</title>
		<link>http://www.beepcity.com/music/party-in-the-palace</link>
		<comments>http://www.beepcity.com/music/party-in-the-palace#comments</comments>
		<pubDate>Sat, 08 May 2010 05:14:36 +0000</pubDate>
		<dc:creator>Moldilox</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[baron blood's lunatic lair]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Milky Tracker]]></category>
		<category><![CDATA[Moldilox]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[party in the palace]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[Spooky]]></category>
		<category><![CDATA[VGM]]></category>
		<category><![CDATA[Video Game]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.beepcity.com/?p=816</guid>
		<description><![CDATA[Imagine, if you dare, being stuck inside a place so terrifyingly conflicting, you just don&#8217;t know what to do with yourself! Such is the plight of Victor Cazarian, famed researcher-slash-adventurer that finds himself trapped in the confines of the nefarious Baron Blood&#8217;s Lunatic Lair. Does he dance with the devil in the pale moon light? [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/05/baronbloodcart.gif"><img class="aligncenter size-full wp-image-813" title="baronbloodcart" src="http://www.beepcity.com/wp-content/uploads/2010/05/baronbloodcart.gif" alt="" width="331" height="375" /></a></p>
<p>Imagine, if you dare, being stuck inside a place so terrifyingly conflicting, you just don&#8217;t know what to do with yourself! Such is the plight of Victor Cazarian, famed researcher-slash-adventurer that finds himself trapped in the confines of the nefarious Baron Blood&#8217;s Lunatic Lair. Does he dance with the devil in the pale moon light? He may not have a choice!</p>
<p>This late &#8217;80s gem was perhaps most famous for its party or die philosophy. It confounded players with a moral dilemma. Sure, you could traverse the sprawling manor with relative ease by gettin&#8217; down with the ghoulish guest list. But boogie too much with these batty beasts and you may just end up on permanent vacation! Then again, refuse their decadent delights and it&#8217;ll be time for Victor to use his fleet feet for something else entirely: kicking butt.</p>
<p>The question of fight or flight has never been so&#8230; groovy.</p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/05/Party-in-the-Palace.mp3">Party in the Palace</a><br />
<a href="http://www.beepcity.com/wp-content/uploads/2010/05/PartyinthePalace.xm_.zip">Download the .xm file</a><br />
Created by Moldilox using <a href="http://www.milkytracker.net/?download">Milky Tracker</a> (OS X)</p>
]]></content:encoded>
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		<title>Exploring The Final Frontier With Norrin_Radd</title>
		<link>http://www.beepcity.com/interviews/exploring-the-final-frontier-with-norrin-radd</link>
		<comments>http://www.beepcity.com/interviews/exploring-the-final-frontier-with-norrin-radd#comments</comments>
		<pubDate>Mon, 19 Apr 2010 19:47:57 +0000</pubDate>
		<dc:creator>Djinnocide</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[8-bit]]></category>
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		<guid isPermaLink="false">http://www.beepcity.com/?p=781</guid>
		<description><![CDATA[Matt Creamer is Norrin_Radd. Norrin_Radd is the most face-melting chiptune artist on the block. These are the facts of life, folks. Everyone&#8217;s been clamoring for a new release from Norrin, well, ever since his last one, Melodia di Infinitá, rocked the world back in 2007. Since then, he&#8217;s been working on Anomaly, the NES metal album to rule [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/04/Norrin_Radd-Anomaly2010405copy1.gif"><img class="alignnone size-medium wp-image-771" title="Norrin_Radd-Anomaly2010405copy" src="http://www.beepcity.com/wp-content/uploads/2010/04/Norrin_Radd-Anomaly2010405copy1-300x300.gif" alt="" width="300" height="300" /></a></p>
<p>Matt Creamer is Norrin_Radd. Norrin_Radd is the most face-melting chiptune artist on the block. These are the facts of life, folks. Everyone&#8217;s been clamoring for a new release from Norrin, well, ever since his last one, <a href="http://www.iimusic.net/catalog/2007/08/melodia-di-infinita"><span style="color: #ff00ff;">Melodia di Infinitá</span></a>, rocked the world back in 2007. Since then, he&#8217;s been working on Anomaly, the NES metal album to rule all NES metal albums.</p>
<p>So if you felt a sudden jolt of electricity this week—an almost inexplicable seismic burst—you can blame Norrin, because Anomaly is out. We caught up with the man to talk about inspirations, what it takes to craft metal that sounds like it would be at home right on Nintendo&#8217;s classic console, and more.</p>
<p><a href="http://www.beepcity.com/features/norrin_radd-anomaly"><span style="color: #ff00ff;">More&gt;&gt;</span></a></p>
]]></content:encoded>
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		<title>Chattin&#8217; With The Rat</title>
		<link>http://www.beepcity.com/interviews/chattin-with-the-rat</link>
		<comments>http://www.beepcity.com/interviews/chattin-with-the-rat#comments</comments>
		<pubDate>Sat, 17 Apr 2010 02:18:30 +0000</pubDate>
		<dc:creator>Djinnocide</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[Bit_Rat]]></category>
		<category><![CDATA[Chiptune]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[Josiah Tobin]]></category>
		<category><![CDATA[MC Fen]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Norrin_Radd]]></category>
		<category><![CDATA[Shawn Phase]]></category>
		<category><![CDATA[Test Subject]]></category>
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		<guid isPermaLink="false">http://www.beepcity.com/?p=704</guid>
		<description><![CDATA[On March 18th. 2010, Josiah Tobin released the album Test Subject under his chiptunin&#8217; alias Bit_Rat. Some of his previous works include Channel 1, an album composed entirely on one channel, and Ant Attack, the soundtrack to the NES-styled iPhone game of the same name. You may also remember his track &#8220;Warm Green Something&#8221; as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/04/Folder.jpg"><img class="alignnone size-full wp-image-697" title="Folder" src="http://www.beepcity.com/wp-content/uploads/2010/04/Folder.jpg" alt="" width="200" height="200" /></a></p>
<p>On March 18th. 2010, Josiah Tobin released the album Test Subject under his chiptunin&#8217; alias Bit_Rat. Some of his previous works include Channel 1, an album composed entirely on one channel, and Ant Attack, the soundtrack to the NES-styled iPhone game of the same name. You may also remember his track &#8220;Warm Green Something&#8221; as the opener to our first compilation, Love Songs from the Future.</p>
<p>Whether your first exposure to Bit_Rat was any of the above, or even this very interview, there&#8217;s no question that he&#8217;s one of the most unique artists working with chips today. We caught up with Josiah and asked him a few questions about Test Subject, his preceding works, and what&#8217;s next for that wily, scampering rat.</p>
<p><a href="http://www.beepcity.com/features/bit_rat-test-subject"><span style="color: #ff00ff;">More&gt;&gt; </span></a></p>
]]></content:encoded>
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		<title>Flamin&#8217; Hot Cheatcodes</title>
		<link>http://www.beepcity.com/music/flamin-hot-cheatcodes</link>
		<comments>http://www.beepcity.com/music/flamin-hot-cheatcodes#comments</comments>
		<pubDate>Tue, 23 Mar 2010 15:48:25 +0000</pubDate>
		<dc:creator>Moldilox</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[8-bit]]></category>
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		<category><![CDATA[Flamin' Hot Cheatcodes]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Milky Tracker]]></category>
		<category><![CDATA[Moldilox]]></category>
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		<guid isPermaLink="false">http://www.beepcity.com/?p=635</guid>
		<description><![CDATA[Kicking off with something brand new and never before heard, Flamin&#8217; Hot Cheatcodes is chock full of Moldilox&#8217;s boldest jams, each retooled for the optimum TV-game-channeling experience. Consider this a chronicle of Chapter One of the Moldilox Story! Download the full album below: Flamin&#8217; Hot Cheatcodes [39.9mb .zip] TRACK LIST: 1. Wistful Woods 2. Mechanizer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/03/FlaminHotCOVER1.gif"><img class="aligncenter size-medium wp-image-636" title="FlaminHotCOVER" src="http://www.beepcity.com/wp-content/uploads/2010/03/FlaminHotCOVER1-300x300.gif" alt="" width="300" height="300" /></a></p>
<p>Kicking off with something brand new and never before heard, Flamin&#8217; Hot Cheatcodes is chock full of Moldilox&#8217;s boldest jams, each retooled for the optimum TV-game-channeling experience. Consider this a chronicle of Chapter One of the Moldilox Story! Download the full album below:</p>
<p><a href="http://www.beepcity.com/wp-content/plugins/download-monitor/download.php?id=1">Flamin&#8217; Hot Cheatcodes</a> [39.9mb .zip]</p>
<p><strong>TRACK LIST:</strong></p>
<p>1. Wistful Woods<br />
2. Mechanizer Metropolis<br />
3. Smash Disaster&#8217;s Brave Escape<br />
4. Alleycat Shakedown<br />
5. The Sphinx Awaits<br />
6. Bandit Valley<br />
7. Action Vacation on Shuriken Island<br />
8. Crucial Fight &#8211; Volcanic Peak<br />
9. Snow-steeped Forest<br />
10. Triumphant Takeoff</p>
<p>All songs created by Moldilox using <a href="http://www.milkytracker.net/?download">Milky Tracker</a> (OSX)</p>
]]></content:encoded>
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		<title>Coastal Stagecoach Chasedown</title>
		<link>http://www.beepcity.com/music/coastal-stagecoach-chasedown</link>
		<comments>http://www.beepcity.com/music/coastal-stagecoach-chasedown#comments</comments>
		<pubDate>Sat, 20 Mar 2010 17:58:49 +0000</pubDate>
		<dc:creator>Daemon9623</dc:creator>
				<category><![CDATA[Music]]></category>
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		<category><![CDATA[Coastal Stagecoach Chasedown]]></category>
		<category><![CDATA[Daemon9623]]></category>
		<category><![CDATA[Game]]></category>
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		<guid isPermaLink="false">http://www.beepcity.com/?p=623</guid>
		<description><![CDATA[High Noon&#8217;s third level and boss battle featured an auto-scrolling chase across the sand at sunset. Players had to dodge obstacles as hordes of Comanchtafarian Cyborgs fired their explosive-tipped arrows from their wrist-rockets and attempted to topple Cybastian-01 while he careened headlong to catch the runaway stagecoach full of &#8220;the goods&#8221; before it fell into [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.beepcity.com/wp-content/uploads/2010/03/highnoon.jpg"><img class="aligncenter size-full wp-image-459" src="http://www.beepcity.com/wp-content/uploads/2010/03/highnoon.jpg" alt="" width="331" height="375" /></a></p>
<p>High Noon&#8217;s third level and boss battle featured an auto-scrolling chase across the sand at sunset. Players had to dodge obstacles as hordes of Comanchtafarian Cyborgs fired their explosive-tipped arrows from their wrist-rockets and attempted to topple Cybastian-01 while he careened headlong to catch the runaway stagecoach full of &#8220;the goods&#8221; before it fell into the wrong hands.</p>
<p style="text-align: left">After blazing down the beach and across the palisades, the coach is stopped short by a burly beach body builder-borg eager for a hit (in so many words). Cybastian must battle this new foe&#8217;s three deadly attacks: his Spinning Spear Spurs, his razor-tipped throwing hat and his dreaded dreadlocks of dread, hoping to whip our hero into submission. Good thing Cybastian&#8217;s trusty steed, 47X-59LR (or Ethernet Edna, as Cybastian calls her) can transform herself into a cannon capable of firing pipe bombs into the robo-heart of this newest nemesis.</p>
<p><a href="http://www.beepcity.com/wp-content/uploads/2010/03/Coastal-Stagecoach-Chasedown.mp3">Coastal Stagecoach Chasedown</a></p>
<p>Created by Daemon9623</p>
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<enclosure url="http://www.beepcity.com/wp-content/uploads/2010/03/Coastal-Stagecoach-Chasedown.mp3" length="2568353" type="" />
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