Neon City came out at a time when gamers were especially hungry for mechanoid action titles. Specifically inspired by Europe’s take on Contra, Probotector, Bigwig Games moved forward with a new franchise, and forever changed the face of action on the Nintendo Entertainment System.
The most appreciated aspect of the game was that the entire affair was an effort to reach the titular city, which only comprised the final stage. One of the most memorable stops was the Mechanizer Metropolis, from which this track is taken. The player’s cyber-corvette zoomed across the highway, only to be destroyed, forcing on-foot action in one of the most heavily populated junkyard robot cities in the world.
Created by Moldilox using Milky Tracker (OSX)
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